#ifndef H__CONSTANT__H
#define H__CONSTANT__H

//The screen attributes
static const int SCREEN_WIDTH = 320;
static const int SCREEN_HEIGHT = 240;
static const int SCREEN_BPP = 32;

//The frame rate
static const int FRAMES_PER_SECOND = 30;

//The dimensions of the dot
static const int DOT_WIDTH = 14;
static const int DOT_HEIGHT = 13;

static const int SPEED_FACTOR = 4;

static const int BULLET_WIDTH = 4;
static const int BULLET_HEIGHT = 4;

#endif
